Revolution News: Report 1
Fighting breaks out at Gonzales, as a Texian Militia repels a Mexican Force 100 strong, with the quote: Come and Take it!
Well, that is what happened, on October 2nd, 1835. Today however, is July 20th, 2016, and after almost 200 years, we still seek to know more. That is what we're here for, to develop a learning tool and game to teach people about the Texas Revolution, hence the name, Revolution Texian. For the last few months, myself and a few others have been working on a video game, that will let you re-live the era of the musket and saber. Today we are proud to announce our first report on the game, or as I call them, "Revolution News" Before I start going into to much detail on what we've been doing, let me introduce our team. I am Colton Sheffield, a Civil War reenactor with the 12th Tx Cavalry, a history buff, and a gamer. I founded the project along side my co-founder, Steven Barbee, also a reenactor with the 12th Tx, a civil war buff, and a history enthusiast. After we came up with the idea, we realized that a game is to much for 2 people to make in any reasonable amount of time, so I went recruiting for developers and team members. Our Community manager, Koby Westbrook, runs the Forum, which you can access by clicking on our "Forum" link above, he Reenacts, ironically, with the 12th Tx Infantry, studies at Baylor, and is a huge history buff. Finally, our other developer who is currently working on the first model for an in game weapon, the Brown Bess Musket, is Issac (Who still hasn't told me his last name.), he is an Arma III server host, a modding expert, and a computer enthusiast.
With our team covered, it is time to take a look at what we have been doing. Currently our focus is going into one of our main maps, called "San Antonio de Bexar" or rather, the home of the Alamo. The following images will cover what we have been doing over the last few months, ranging from modeling all the way to map design and research.
Thank you for visiting the blog, and don't forget to register on the Forums!
Colton Sheffield
Founder
Well, that is what happened, on October 2nd, 1835. Today however, is July 20th, 2016, and after almost 200 years, we still seek to know more. That is what we're here for, to develop a learning tool and game to teach people about the Texas Revolution, hence the name, Revolution Texian. For the last few months, myself and a few others have been working on a video game, that will let you re-live the era of the musket and saber. Today we are proud to announce our first report on the game, or as I call them, "Revolution News" Before I start going into to much detail on what we've been doing, let me introduce our team. I am Colton Sheffield, a Civil War reenactor with the 12th Tx Cavalry, a history buff, and a gamer. I founded the project along side my co-founder, Steven Barbee, also a reenactor with the 12th Tx, a civil war buff, and a history enthusiast. After we came up with the idea, we realized that a game is to much for 2 people to make in any reasonable amount of time, so I went recruiting for developers and team members. Our Community manager, Koby Westbrook, runs the Forum, which you can access by clicking on our "Forum" link above, he Reenacts, ironically, with the 12th Tx Infantry, studies at Baylor, and is a huge history buff. Finally, our other developer who is currently working on the first model for an in game weapon, the Brown Bess Musket, is Issac (Who still hasn't told me his last name.), he is an Arma III server host, a modding expert, and a computer enthusiast.
With our team covered, it is time to take a look at what we have been doing. Currently our focus is going into one of our main maps, called "San Antonio de Bexar" or rather, the home of the Alamo. The following images will cover what we have been doing over the last few months, ranging from modeling all the way to map design and research.
Thank you for visiting the blog, and don't forget to register on the Forums!
Colton Sheffield
Founder
The early Tent model, untextured. Note: There will be more versions of tents in later updates, as well as a cloth physic to make it look realistic.
The Camp updated with the new tent models.
An overview of the Alamo mission without the chapel added. (We have not added in the chapel do to the extensive work that must be put into the different sculptures and columns in the front.)
The town of La Villita, only the layout of buildings. (La Villita was a part of San Antonio de Bexar, but was closer to the Alamo, it consisted of multiple small houses surrounding a manor, or Villa.)
Inside the Alamo's courtyard looking at the Hospital and well. The Hospital was a part of the Long Barack, and was adjacent to the chapel. Next to the Well, was a debated location of the howitzers or mortars that we're in the Alamo during the siege. Among these guns, was the Gonzales Cannon.
First Flag of the Republic of Texas, this is a reference picture we will be using to make our own image, which may be the logo for the game.
Thank you for reading our reports on development, until next time!
The Revolution Texian Development Team
The Revolution Texian Development Team